![]() Option A: Try and fix the time issues with the Main Story mission duration Trial & Error Style. The good new the problem is only currently with Case 1-1 but I am not sure if this same issue will reappear later in the story. In 4.0 hopefully we can solve this issue. The military still comes at the same time. So the game plays as if you fail the Main Story. This mod currently increases time for missions in the Story mode but the Case1-1 ,1-2, etc do not work properly. Results of the 1st Poll:Īs you can see 1st & the two that tied for 2nd got implemented into the BBM V3.5 Longer Mission Times for Missions in Story Mode More Health for Recruitable Survivors in both Sandbox & Story Mode Deadlier Weapons for NPC in Story & Sandbox modes.
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